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Borislav Stoimenov
Imperius
Imperius is a personal project meant to showcase my skills and knowledge
- Using different software architecture and design patterns such as MVVM, Singleton, Observer, and principles such as OOP
- Use of CI/CD tools and continuous testing using Jenkins and NUnit (Unity Test Framework)
- Expandable and reusable systems such as the Attack system usable by the enemies and the player alike
Software design patterns and principles
CI/CD pipeline
Major Systems
The project is of course still in progress and with time I'll add as much as I can!
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